Please look at the main entry for more information on how to prepare the ROM file!
Here’s a quick guide on how to populate my custom designed NES reproduction PCB. This is the “Basic” version that supports NROM, CNROM, AxROM, and UxROM games.
Front Side

PRG ROM Chip
Needed for: All game types
Part Number: EPROMs: 27C256, 27C512, 27C010, 27C020, 27C040, 27C080; Flash memory: 39SF010, 39SF020, 39SF040
Function: Holds the Program ROM file. This goes in the socket labelled “PRG”.
How to Program: Check the reproduction article for information (Steps 1, 3, and 4)
CHR ROM Chip
Needed for: NROM, CNROM
Part Number: EPROMs: 27C256, 27C512, 27C010, 27C020, 27C040, 27C080; Flash memory: 39SF010, 39SF020, 39SF040
Function: Holds the Character ROM file (sprite data). This goes in the socket labelled “CHR”.
How to Program: Check the reproduction article for information (Steps 1, 3, and 4)
CHR RAM Chip
Needed for: AxROM, UxROM
Part Number: 6264 series
Function: Holds the ROM’s sprite data. This goes in the socket labelled “CHR”.
74HC161 – Binary Counter
Needed for: AxROM, UxROM, CNROM
Part Number: 74HC161, 74HCT161, or 74LS161
Function: Used by some board types to expand ROM data access to higher banks.
74HC32 – Or Gates
Needed for: UxROM
Part Number: 74HC32, 74HCT32, 74LS32
Function: Used by UxROM to expand ROM data access to higher banks.
74HC02 – Inverters
Needed for: AxROM
Part Number: 74HC02, 74HCT02, 74LS02
Function: Used on some AxROM games to prevent bus conflicts.
CIC
Needed for: All game types (unless using a top-loader NES, CIC modded NES, or clone console)
Part Number: Original CIC, or programmed ATTiny13
Function: Completes the region check and allows the game to run on the console.
C1 – Electrolytic Capacitor
Needed for: All game types
Value: ~22 uF, at least 10 V rated
Function: Smooths out supply voltage for the board due to transients on the power supply, prevents quick changes in supply voltage when power is turned off.
C2, C3, C4 – Ceramic Capacitors
Needed for: All game types
Value: ~0.1 uF, at least 10 V rated
Function: Filters out high-frequency noise that can interrupt the EPROMs, RAM, and CIC.
C5 – Ceramic Capacitor
Needed for: UxROM
Value: ~0.1 uF, at least 10 V rated
Function: Filters out high-frequency noise that can interrupt the 74HC32.
C6 – Ceramic Capacitor
Needed for: CNROM, AxROM, UxROM
Value: ~0.1 uF, at least 10 V rated
Function: Filters out high-frequency noise that can interrupt the 74HC161.
ROM/RAM Solder Pads
Solder the middle pads to either the left or right pads for either CHR ROM or CHR RAM. If you’re using NROM or CNROM, solder in the ROM direction. AxROM and UxROM require bridging pads in the RAM direction.
H/V Solder Pads
This is to set the mirroring mode for your game. Solder the middle pad to either H (horizontal) or V (vertical). This will vary from game to game. If you make a game, and the graphics are all screwed up, try soldering the other set of pads – this will often fix the problem.
Back Side

Solder Pads
Solder the pairs of pads together for your indicated board type. Make sure to solder all sets of pads, and make sure only one set is soldered at a time! Example of this can be seen below for an NROM game type on an older revision of the board:

28-Pin Solder Pad
If you use a 28-pin EPROM (27C256, 27C512) for your PRG ROM, then bridge these solder pads to enable them for use.
Special Cases for v1.2
For 27C256, 27C512, or other 28-pin ROMs
There is an oversight on older boards when using 28-pin ROM devices. For the PRG ROM socket, you need to bridge socket pin 30 and 31 together. See the picture below for what this looks like.

For Select AOROM games
Some AOROM games have issues with bus conflicts. I have only found a small handful of games that exhibit this behavior – if you are unsure if that is a problem for you, contact me and I will help you out!
To get rid of this error, there is a very simple fix you can do. We need to invert the CPU_R/W line from the NES cartridge connector, and run that to the unused /OE pin on the PRG ROM. To do this, all you need is an NPN transistor (2N2222 series seems to work best), a 1 kΩ resistor, and a 10 kΩ resistor (in a pinch, you can use two 1 kΩ instead). Lift up pin 24 on the PRG ROM chip, so that it sticks out of the socket. Then, wire up the transistor as follows (RB = 10 kΩ, RC = 1 kΩ):

CPU_R/W in the diagram can be accessed by soldering to pin 9 on the 74HC161 chip. The /CPU_R/W net (the inverse of the CPU_R/W) should be connected to the lifted pin 24 on the PRG ROM. It should look something like this:


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